Portfolio
Throughout my art journey, I've explored competitions, collaborated with clients, and ventured into various creative projects. My aim? Crafting art that resonates with emotions. I'm constantly fascinated by how fonts and colors can transform a piece. Below, check out a blend of company mockups, digital illustrations, and gallery exhibits. Take a look and let me know what grabs your attention!
Dillard's Portfolio
Everything in my Dillard's portfolio was created within my employment in the Dillard's eCommerce space. During this opportunity, I designed hero banners for the website, developed features for the shoe and splash pages, and was responsible for both designing and coding entire pages for Dillard's. My time at Dillard's allowed me to apply my graphic design skills to the world of eCommerce marketing, gaining valuable experience in how design supports digital retail. Dillard's is a luxury fashion brand known for offering contemporary, modern, and diverse fashion aesthetics.
Hermes
Something to know about me is I love shoes, almost as much as I love graphic design. This series is a collection of advertisements and products I made for a mock shoe brand that endorses skating comfortably. This is Hermes.
Blind Rage
Blind Rage is a mock company that challenges customers to take on the gauntlet of heat. Do you got what it takes to bear some of the hottest sauce consumed. Sauce that will have you running on adrenaline and seeing red. This product line contains a bag, A box for 3 mini sauce bottles, 3 sample containers, a recipe rack card and a big bottle
JFK Concrete Pumping
JFK Concrete Pumping is a construction company based in Northwest Arkansas owned by John Kennedy and Richard Johnson. This company makes pool decks, walls, driveways, and many other commercial work. With this company I designed a business card, a flyer, bills, and a car wrap.
Monster Battler
Many hands went into this project. The Game design was made by Aaron Campbell, Joel Rafaealahitoetra, David Palos Omelas, and Zachary Hayes. I worked with Jason Richardson,Macey Wright, Maggie Duvall, and Caitlyn Malone with designing the game we were pitched. I was in charge of Monster/Hero design while Macey made Spells and Card layout, Jason made the title logo, Maggie made the icons, booklet, and the charms and Caitlyn made the Gameboard, Game Box, and Card box.
Digital Illustrations
The Gamble

"The Gamble" is a captivating and suspenseful Western that takes viewers on a thrilling journey reflecting the outcome of one big event. Set in a lawless era, where danger lurks at every turn, this mock title sequence offers a glimpse into the gripping tale of risk, redemption, and the ultimate gamble for survival.
3D Modeling
3D Animations

Waiter Walk Cycle-Jam Session #7
Waiter Walk Cycle was a project I spent 2 hours on. included in my Jam Session series where I spent 1-3 hours on animating a simple task to improve my skills on 3D animations. This jam session I wanted to achieve a unique walk cycle.
Check
Once I modeled a chest set I was ready to put the assets to work. The goal of this animation was to create something the viewer would not expect. As the camera pans out it reveals bigger higher authoritative figures. This was made in Autodesk Maya and the frames were put together in Adobe After Affects.


PacPong
Similar to Check, PacPong was an animation where my focus was to "create the unexpected". Instead of the twist coming from a classic strategy game I chose to use the video game pong. I wanted to conjoin two classic games in this animation so I added my own interaction of Pac-Man into the mix. This was made in Autodesk Maya and the frames were put together in Adobe After Affects.
No Trespassing
I wanted to make something that had simple spooky aesthetic. This animation consist of simple characters in a dark setting. This was accomplished through manipulating light and using traditional shapes This was made in Autodesk Maya and the frames were put together in Adobe After Affects.

Interactive Media

Bug Battles(Alpha)
Once Small Adventures was made I decided to make a game with the same main character. This game was inspired by Legend of Zelda and Binding of Issac. As a little Ant creature you must fight your way through a maze in hopes of finding your way home. This footage was all taken from the alpha state and was made through the course of 4 weeks. This project was a solo project.
All assets were designed using Adobe Photoshop, Adobe Illustrator, and Autodesk Maya
Sound was developed in FreeSound.org and made personally
Game was developed and made in Unreal Engine 4.25

Small Adventures
Small Adventures is a 2D side scrolling video game I made when I first was learning to make video games. This game was my first time designing sprites and was the start of me learning basic coding. When making this game I was inspired by movies like Honey I Shrunk the Kids, and Bug's Life
All assets were designed using Adobe Photoshop, and Adobe Illustrator
Game was developed and made in Unreal Engine 4.25